What creativity needs most of all is time for the mind to percolate, to mix old ideas together in new ways, and to find connections no one else has found. For this the mind must be left to itself.
“I find the notion of being ‘a writer’ ephemeral and fraught, while ‘someone who wrote today’ feels straightforward and manageable.” —Jordan Kisner, author of Thin Places
“It was important to me to err on the side of generosity in writing this book.” —Anna Wiener, author of Uncanny Valley
Authors share their notes on writing in this series of micro craft essays. In the latest installment: writing around tech in contemporary fiction.
What a rapidly growing market can mean for writers today.
Radish, an innovative serial-reading app, publishes works of fiction one chapter at a time. Users can read original stories and pay to unlock more plot, putting money in the pockets of the writers who contribute.
A young developer discusses the genesis of her app, We Read Too, which offers an extensive database of multicultural books for young readers.
In a growing trend, video games simulate the experience of being inside classic works of literature, from Thoreau’s Walden to Joyce’s Ulysses.
Innovations like the USB Typewriter, Hanx Writer, Hemingwrite, and Typing Writer are giving new life to the classic typewriter by updating it for the digital world.
Inspired by the works of Shelley, Keats, and Byron, a new video game challenges its players to get creative with writing-based gameplay.